
The team has successfully rewritten the sprite handler for FFAE on CPS2 hardware already. Support Development for Final Fight 30th Anniversary Edition Port to CPS-2 Hardware:Īrcade Atavism already has code running for FFAE (see below). Upon release, the port of FFAE will be playable on CPS2 hardware, MiSTerFPGA, and other emulators! Why port FFAE? Here’s why… More sprites, reduced slowdown, stereo Q-Sound, more enemies, and unique palettes!

Recently, the team behind Final Fight 30th Anniversary Edition (FFAE) launched Arcade Atavism and announced porting FFAE to CPS2 hardware.Ĭurrently, the Arcade Atavism team consists of established CPS2 rom hackers grego2d, Gnawtor, and their latest addition to the group griefspammer.ĭevelopment on the project has already begun, I’ve been told things are going smoothly. Article taken from in December of 2019, Final Fight was overhauled by CPS hackers grego2d and rotwang. Having it properly open source will ensure it's preservation, just like what it does for old hardware like the Wii U. So they have a lot of work ahead but it will be worth it. They also plan to move from Visual Studio to cmake, which is another step towards supporting more operating systems. They've been continuing to rewrite various parts of the C code into much newer C++20/23. No exact ETA on when they plan to do it, as they will also be restructuring the source code. Just as exciting is the plan for Cemu to go open source! This is planned to happen in 2022 and going open source was "originally promised". Having Linux support of course will also be great for the Steam Deck, since it comes with SteamOS 3 (based on Arch Linux).



The good news is that they say it's about "70%" of the way there already. It has been an "ongoing side-project" already but quite slow as it was low-priority and it depended on other things being done. On their official roadmap, which many people emailed in excitedly, they put up their plans and who can blame people for being excited on this? Scrolling down a bit, a Linux port is clearly mentioned. Most emulators nowadays have their source code nicely open, and the vast majority of them fully support Linux too but Cemu has been a bit of a holdout.
